- Starter area now is: Hotan
- New 4x daily quests (FGW 81-90): Available from 81 lvl
- New Monster Farmer 5: Available from 80 lvl
- Edited Rewards for quests: Back to the ice, Taxi Please and Block Stun Block (Daily 80lvl quests)
Enable Skill Cap to Lv90 (just skills not the Level)
Warrior:
- Physical Fence (Level 11): 15% Physical Damage Absorption, Available on activities
- Magical Fence (Level 9): 15% Magical Damage Absorption, Available on activities
- Vital Screen: Physical and Magical Absorption reduced by 50%
Bard:
- Dancing of Valor, Healing, Mana, Fight: Available on activities
- Dancing of Magic (Level 3): 15% Magical damage Increase, Available on activities
- Guard Tambour (Level 9): 15% Physical Damage Absorption, Available on activities
- Mana Tambour (Level 7): 15% Magical Damage Absorption, Available on activities
Cleric:
- Bless Spell (Level 10): Back to original stats, Not available on activities
- Bles Spell (Level 12): Phy, Mag Defense reduced by 65%, Available on activities
Wizzard:
- Live Turnover: Damage increased from 15 to 20%
Warlock:
- Physical ravage, Magical ravage, Combat ravage, Courage ravage: Available from 20 Level, Simultaneous attack is 10
- Physical ravage, Magical ravage, Combat ravage, Courage ravage - (Level 3): Debuff Level increased from 8 to 9
- Physical raze, Magical raze, Combat raze, Courage raze: MP consume increased by 1.5 times
Bicheon:
- Hidden Blade Series: Knock-down 35% -> 40%
- Summit & Depth Bicheon Force: Physical Damage 18 -> 20% increase, Magical Damage 5 -> 10% increase
Pacheon:
- Anti Devil Strike: Bleed 8 -> 9 Level
- Anti Devil Missle(?): Required level 92->90, Bleed 9Level 25% chance probability
- Mind Concentration Lv9 (Passive): 4% Physical Damage, 2300 HP
Cold:
- Snow Storm - Multishot(?): Increased dmg to similar as Lighting 90Lvl nuke
- Cold Armor Lv9 (Passive): 4% Phy/Mag Absorption
Lighting:
- Force - Piercing Force Lv3: Magical damage 18%->22%
- Grass Walk - Speed Lv11: Moving Speed 77% -> 105%
- Grass Walk - Speed Lv12: Moving Speed 81% -> 125%
Fire:
- Flame Body - Trial: Physical damage 9->12% increase
Force:
- Self Heal Series: Similar to European's Group recovery, adjusted values to cap 90
- Heal Series: Similar to EU's Healing Orbit, adjusted values to cap 90
- Source Therapy Lv1: 12% Physical/Magical damage Increase and Absorption
- Source Therapy Lv2: 15% Physical/Magical damage Increase and Absorption
- Vital Spot - Brain (Division): Probality 80->60%
- Force Increasing Lv9(Passive): Berserker Regeneration 500%, Attack Rate 40 Increase
- Roc Mountains monsters are melee from now
CREDITS and BIG THANKS to @Senox for this wonderful balance update ??
Filter Changelog:
* Updated to Revision 1.5.0.6
* Snow Shield INT restriction added
* "Restart Button" disabled for Security Reasons
* Security Update
* DB Backup