
Game Changelog:
* Fixed: DW Canyon monsters not spawning
* Fixed: Death Karra monsters not spawning
* Fixed: Overpopulation of Shaur Spot (less server ressources)
* Increased: Range of Flowers
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* Fixed: DW Canyon monsters not spawning
* Fixed: Death Karra monsters not spawning
* Fixed: Overpopulation of Shaur Spot (less server ressources)
* Increased: Range of Flowers
* MONSTER_SPAWN Adjustments:
Nest like system for most of monsters.
Due to original spawn places, it's more or less a mix of Nest's.
But overall with a fast respawn rate and it "Should" be better then original system.
I need your feedback in this update @everyone.
Main Changes:
* Reset of Job Rewards & Level
Skill Changes:
Warlock
Blood Flower: Transfers 1 -> 3, Damage 215 -> 315%
Death Flower: Transfers 3 -> 5, Damage 215 -> 315%
Wizard
Lightning Bolt: Transfers 2 -> 4, Damage 217 -> 325%
Chain Lightning: Transfers 3 -> 4, Damage 217 -> 325%
Filter Changelog:
* Revision updated to 1.6.0.3
* AFK System added (to kick inactive players from sensitive areas)
* Various internal fixes
Title System:
* NEW Title for killing "Ultima Weapon" added.